maxon_cinema_4d_R18

Maxon Cinema 4D Studio R18 (Download)

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The professional 3D package for your needs. If you want to create advanced 3D graphics and need a helping hand to ensure you create jaw-dropping graphics quickly and easily, then Cinema 4D is the choice for you.

SKU: C4DSB-N-18. Categories: , .

Product Description

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Maxon Cinema 4D Studio R18 is the complete Cinema 4D solution, featuring a comprehensive toolset for creating advanced 3D graphics.

Cinema 4D Studio R18 allows professional 3D artists to work on modeling, materials and texturing, lighting, camera, animation, dynamics, sculpting, hair, UV editing, and motion tracking. It features an advanced renderer, physical renderer, advanced camera tools, advanced character tools, team render with unlimited nodes, MoGraph tools, sketch and toon tools, and libraries of advanced materials, objects, presets, and demo scenes. It also supports extensive C++/Python/C.O.F.F.E.E. API.

All Features

General Workflow
  • Advanced presets and demo scenes
  • Annotations Tag
  • Arabic interface support
  • Available in 11 languages (switchable)
  • Broadcast Library, incl. materials, cameras and objects
  • Color Chooser
  • Commander
  • Content Libraries
  • Context-sensitive, fully-searchable HTML help
  • Cross-platform support for Mac & Windows
  • Custom User Data per object
  • Customizable GUI sets (toolbars/layouts/menus)
  • Doodle viewport annotation tool
  • Essential presets and demo scenes
  • Layer system for object & material management
  • Lite Library, incl. materials, cameras and objects
  • Multiple projects open at once
  • Object highlighting
  • OpenGL Viewport
  • Picture Viewer
  • Scripting & SDK
  • Solo Button
  • Stereo display in Viewport
  • Take System
  • To Do List
  • Visualization Library, incl. materials, presets and architectural objects
  • XRef external instancing / referencing system
Modeling
  • ABF unwrapping and relaxing
  • Basic Tools
  • Bevel Deformer
  • Deformer Falloff
  • Extrude, Lathe, Loft, Sweep
  • Interactive UV mapping by projection types
  • LSCM unwrapping and relaxing
  • Mesh Check
  • PolyPen
  • Scene Objects: Floor, Sky, Environment, Stage, Foreground, Background
  • Spline Tools
  • Subdivision surfaces
  • UV Editing
  • UV Peeler
  • UV mapping to automatically remove seams
  • UVs for Caps
  • Modeling Generators: Metaball, Boolean, Symmetry, Array, Atom Array, Instance, Connect, Spline Mask, Python
Sculpting
  • C++ Sculpt Brush API
  • Mesh Projection
  • Mirroring & Masking
  • Python Support for lib_sculpt
  • Sculpt Brushes
  • Sculpt Layers
  • Sculpt functionality
  • Sculpt to Pose Morph
  • Unsubdivide
Materials & Texture
  • 3D Painting with layers, all blend modes and Photoshop file compatibility
  • Animated textures (MOV, AVI, sequence) with viewport preview
  • Blurry reflections and transparencies
  • Brick, Wood, Weathering, Pavement and Normalizer Shaders
  • Choose Photoshop PSD layers per usage
  • Displacement: intensity (centered), red/green and RGB
  • Formula Shader
  • Fresnel Shader
  • Grass Material Shader
  • Layer shader
  • Multi-brush painting of multiple material channels in single stroke
  • Noise Procedural shader with 32 different noise algorithms
  • Normal maps: tangent, object or world
  • Physically correct IOR presets
  • Procedural surface shaders
  • Projection Man
  • Projection painting
  • Proximity-based Proximal shader
  • Raybrush painting directly onto rendered result
  • Reflectance Channel
  • Shading models: Lambertian, Oren-Nayar
  • Sketch & Toon Art, Hatch, Spot (halftone) Shaders
  • Sub-Polygon displacement (SPD)
  • Sub-Surface Scattering
  • Terrain Mask shader
  • Texture Manager
  • Texture baking: surface color, illumination, Ambient Occlusion, Normals, displacement and more
  • Transparency with absorption, total internal reflections, exit reflections
  • 12 standard material channels: Color, Diffusion, Luminance, Transparency, Reflection, Environment, Fog, Bump, Normal, Alpha, Glow, Displacement
  • Variation Shader
Lighting
  • Caustics
  • Color temperature in Kelvin
  • Custom lens flares
  • Global Illumination
  • Hard, Soft, Area shadows
  • IES Lights
  • Include/exclude light diffusion, specular, shadow per object
  • Light Types: Omni, Spot, Infinite, Area, Square Spot, Parallel Spot, Square Parallel Spot
  • Noise within light illumination and/or visibility
  • Photometric brightness setting in Candela and Lumen
  • Physical Sky
  • Visible, Volumetric and Inverse Volumetric lighting
Camera
  • Camera Calibrator
  • Camera Composition Helpers
  • Camera Crane
  • Camera Focus Picker
  • Camera Morph
  • Camera, Target Camera, Stereo Camera
  • Graphical View for Motion Tracking
  • Camera Morph
  • Motion Tracker
Rendering
  • Ambient Occlusion
  • Camera white balance
  • Color profile support
  • Embree Integration
  • Global Material Override
  • Light Mapping
  • Linear workflow
  • Multi-Pass output
  • Normal Pass
  • Object buffers – specify unique alpha channels per object
  • Physical Render Engine
  • Position Pass
  • Pyrocluster volumetric particle rendering
  • Radiosity maps
  • Render Queue batch rendering system
  • Render instances
  • Render up to 128,000 pixels square / 32 bits per pixel
  • Sketch and Toon
  • Stereoscopic Rendering
  • Sub-Surface Scattering
  • Universal Sampler (GI-QMC)
  • Team Render (3 Nodes)
  • Team Render (unlimited Nodes)
Animation
  • ASCII animation import
  • Automatic keyframing
  • Constant Velocity option per track
  • Constraints: PSR, Up-Vector, Clamp, Mirror, Parent, Aim, Spring
  • Driver tag
  • F-Curve Snapshot and Reduced Modification curves
  • Interaction Tag
  • Keyframe baking
  • Keyframe reduction
  • Non-linear animation / motion mixing system
  • PowerSlider animation toolbar for playback and keyframe manipulation
  • Timeline – up to four timeline windows with customizable track display and dopesheet or F-Curve view modes
  • XPresso
Character Animation
  • Auto weighting
  • CMotion
  • Character Object
  • Joints with full dynamic IK
  • Mirror, Naming and Paint Tools
  • Muscle deformer
  • Point Cache tag
  • Pose Morph
  • Quaternion tag
  • Skin Deformer supports linear, spherical and blended deformation based on joints
  • Tension tag
  • VAMP tool for translating weights, morphs, selection, textures, Uvs and vertex maps between different geometry
  • Visual Selector
  • Weight Manager and tools
  • Weight effector
Mograph
  • Beat Shader
  • Cloner object
  • Fracture object
  • Matrix object
  • MoDynamics
  • MoExtrude
  • MoGraph Multi-shader
  • MoGraph Selection tag
  • MoInstance object
  • MoSpline parametric spline generator with L-system functionality
  • MoText object
  • PolyFX polygon fracture deformer
  • Spline Mask object
  • Tracer object
  • Effectors for Position, Scale, Rotation, Color, Time using Falloff, Shader, Random, Formula, Delay, C.O.F.F.E.E., Python, Inheritance, Sound, Spline, Step, Target, Time or Volume effectors
Simulation
  • Aerodynamic Forces
  • Basic particle system
  • Breaking Connectors
  • Cloth Simulation
  • Feather object
  • Fur system
  • Guide-based Hair system
  • Hair instancing
  • Joints, Springs, Motors
  • Plastic & Breaking Springs
  • Rigid Body Dynamics
  • Rigid Body dynamics for MoGraph objects
  • Soft Body Dynamics
  • Spline dynamics
  • Thinking Particles
  • Hair shading system with multiple speculars, texture-defined root and tip colors, and variable transparency, thickness, length, scale, frizz, kink, density, clump, tighten, displace, bend, curl, twist, wave, straighten
  • Hair styling tools: Move, Scale, Rotate, Brush, Comb, Clump, Curl, Cut, Push, Straighten, Add Guides, Mirror, Set Roots
Pipeline Integration
  • After Effects compositing exchange with 3D data
  • Apple Final Cut Pro compositing exchange
  • Apple Motion compositing exchange with 3D data
  • BodyPaint 3D exchange – 3ds Max, Maya, Softimage and Lightwave
  • CINEWARE compatible
  • CineMan Renderman-compliant bridge
  • Digital Fusion compositing exchange
  • Houdini Engine
  • IGES importer
  • Image formats – float with layers: PSD, TIFF, OpenEXR
  • Image formats – float: HDR, DPX, RLA, RPF
  • Image formats: BMP, IFF, JPG, PICT, PNG, TARGA
  • Nuke exchange
  • Okino connection – seamless CAD file import via optional PolyTrans software (Windows only)
  • Photoshop exchange
  • SketchUp importer
  • Support of DXF, DWG, 3DS, DAE, FBX 20xx, DEM, LWS, STL, VRML2, OBJ, COLLADA, Alembic x.x
  • Video Formats: Avi, Quicktime

Requirements

System Requirements

 

An Internet connection is required to activate the software.

 
 

SOFTWARE REQUIREMENTS

OPERATING SYSTEM
Windows

 

Windows 10 (64-bit)
Windows 8.1 (64-bit)
Windows 7 (64-bit)

Mac

 

Mac OS X 10.11 or later
Mac OS X 10.10 or later

 
 

HARDWARE REQUIREMENTS

PROCESSOR
Intel Core i7 3.4GHzIntel Core i5 3GHz
 
MONITOR

Optimized for
1920 x 1080
or higher

Monitor

 

Minimum
requirement is
1280 x 800

Monitor

 
MEMORY
16 GB

16 GB

8 GB

8 GB

 
 
 
Windows VIDEO CARD

 
Best 

NVIDIA Geforce GTX 980

 
Medium 

NVIDIA Geforce GTX 760, GTX 960

 
Slow 

Intel HD Graphics 4000, 5000
Intel Iris Graphics
NVIDIA GeForce GT 520, 620, 720

Mac VIDEO CARD

 
Best 

AMD FirePro D500
NVIDIA GeForce GTX 775M

 
Medium 

AMD Radeon HD 6770
NVIDIA GeForce 750M

 
Slow 

Intel HD Graphics 4000, 5000
Intel Iris Graphics
NVIDIA GeForce 320M
Radeon HD 6630

 
DRAWING TABLET

 
Wacom Intuos Pro or Wacom Cintiq

Wacom Intuos Pro
or Wacom Cintiq

 

Best

Wacom Intuos

Wacom Intuos

 

Basic